Developers of VJStick – Virtual Cube, have finally opened lid on details of a major development decision. Their current project, which is under development, will be launching with its own interactive gamestore.
This is coming after the studio had set off work on the simulated controller and with just about a week to technical development. Although expectations of big additions have always sufficed, this should be regarded as a notable shift from the original ideas of the project.
Explaining this move, Virtual Cube’s Creative Director stressed that the motive for them is to strategically position VJStick in a manner that makes the product a necessity and not just a choice.
“Having a collection of game titles associated with this brand, is a bold but important strategy. Especially for the end-user, who will most certainly prefer to enjoy their favorite games with their favorite controller.”
This new position will mean that The VJStick suite will arrive with prior-available games as well as the Joystick. This could also mean that game developers can take advantage of Virtual Cube’s innovation to take their games to an even larger audience.
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This is coming after the studio had set off work on the simulated controller and with just about a week to technical development. Although expectations of big additions have always sufficed, this should be regarded as a notable shift from the original ideas of the project.
Explaining this move, Virtual Cube’s Creative Director stressed that the motive for them is to strategically position VJStick in a manner that makes the product a necessity and not just a choice.
“Having a collection of game titles associated with this brand, is a bold but important strategy. Especially for the end-user, who will most certainly prefer to enjoy their favorite games with their favorite controller.”
This new position will mean that The VJStick suite will arrive with prior-available games as well as the Joystick. This could also mean that game developers can take advantage of Virtual Cube’s innovation to take their games to an even larger audience.