VJSTICK: PROGRESS DIARY - WEEK 2

VJSTICK: PROGRESS DIARY - WEEK 2



Hello! and welcome to this week’s diary. Over the last week, our development team has made considerable progress on VJStick and we will be sharing details of this progress with you. We will also be describing what will be the team’s next step as we cruise into Week 3 of development.

Design
For Week 2, design work on the UI for both controller and display, made considerable progress. Our team was able to finalize a prototype interface for the default controller. We also managed to go deep into UI work for the display landing pages, and adapted low-poly mods for the testing of the controller’s UI buttons.

Our next design step will focus on the console as we expect Management to make a major announcement soon, towards games on the VJStick suite.

Code
Coding work went into full gear in Week 2 with the team developing various algorithms for the gamepad’s controls. We were also able to develop event handlers for the adapted mods we used for testing play-connectivity between gamepad and console. Lastly we conducted short focus tests, adjusting frequencies and fixing early bugs for each test we coordinated.

Our code work for next week will focus a lot on the display, as majority of the basics are now in place pending more tests, while the console features evolve.

Media
For this week, enjoy our gallery pick: A rather cool video of one of our studio tests!



We hope to see you again on our next diary!



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